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CVE-2026-68445

drm/vc4: Prevent shader BO mappings from becoming writable

Published
Last modified
published
Not listed in CISA KEV
None on Exploit-DB, Metasploit or GitHub

Summary

In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.

Timeline

  1. CVE published
  2. Record last updated

Affected versions

  • Linux Linux

    Version range not reported

  • Linux Linux

    4.5

References 5

git.kernel.org