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CVE-2026-58458EUVD-2026-112278GHSA-HXRQ-HMG2-W94V

Don't Starve Together Memory Corruption via world_gen_data

Published
Last modified
published
Not listed in CISA KEV
Fix
Fix or patch referenced
None on Exploit-DB, Metasploit or GitHub

Summary

Don't Starve Together, a survival game on Steam, is affected: a malicious player running a public dedicated server can send crafted world generation data that corrupts memory in a victim's game client. The result is that the victim's game crashes, causing a remote denial of service.

Summarized by anthropic/claude-haiku-5.5. Verify details against the original sources.

Read the original description

Don't Starve Together (Steam AppID 322330) through build 747465 contains a memory-corruption vulnerability in the native persistent-string decoder that allows a remote attacker operating a public dedicated server to crash a victim's game client by publishing crafted world_gen_data with an invalid Klei persistent blob header length. Attackers can craft a malicious public lobby server listing that, once viewed or selected by the victim, triggers client-side decoding of the attacker-controlled data to corrupt native memory and cause a remote denial of service.

Timeline

  1. CVE published
  2. First seen by cve.now

Affected versions

  • Klei Entertainment Don't Starve Together

    through 747465

References 2

kleiforums.com

vulncheck.com