CVE-2026-116726EUVD-2026-110474GHSA-8632-WQC3-GG8P
gbsplay through 0.0.103 Heap Out-of-Bounds Read via gbr_open GBR Title
- Published
- Last modified
- Where the record stands: published, rejected by its publisher, or superseded by another id.What do these mean? →
- published
- Whether CISA lists it in its Known Exploited Vulnerabilities catalog: proof that attackers are using it.What do these mean? →
- Not listed in CISA KEV
- Fix
- Fix or patch referenced
- Whether working attack code is public (Exploit-DB, Metasploit, Nuclei or GitHub). Public code makes attacks easier.What do these mean? →
- None on Exploit-DB, Metasploit or GitHub
CISA's decision points: whether it is exploited, whether attacks can be automated, and how much control an attacker gets. Assessed (SSVC 2.0.3).What do these mean? →
- Exploitation: none
- Automatable: no
- Technical impact: partial
Summary
Gbsplay, a Game Boy music player, is affected by this vulnerability. A specially crafted GBR file can cause it to read past the end of a heap buffer, which may crash the program or expose nearby memory contents.
Summarized by anthropic/claude-haiku-5.5. Verify details against the original sources.
Read the original description
Gbsplay through 0.0.103 contains a heap out-of-bounds read vulnerability in gbr_open() in gbs.c that fails to verify file length before scanning the GBR ROM title field. Attackers can supply a crafted GBR file of 0x21 to 0x162 bytes to read past the heap buffer, crashing gbsplay or leaking memory.
Timeline
- CVE published
- First seen by cve.now
- CISA SSVC assessment
Exploitation: none · Automatable: no · Technical impact: partial
- Record last updated
Affected versions
- mmitch gbsplay
through 0.0.103