Pterodactyl Wings's websocket endpoints have no visible rate limits or monitoring, allowing for DOS attacks under certain circumstances
- Published
- Last modified
- Where the record stands: published, rejected by its publisher, or superseded by another id.What do these mean? →
- published
- Whether CISA lists it in its Known Exploited Vulnerabilities catalog: proof that attackers are using it.What do these mean? →
- Not listed in CISA KEV
- Fix
- Fixed in 1.12.0
- Whether working attack code is public (Exploit-DB, Metasploit, Nuclei or GitHub). Public code makes attacks easier.What do these mean? →
- None on Exploit-DB, Metasploit or GitHub
- Exploitation: none
- Automatable: no
- Technical impact: partial
Summary
Wings is the server control plane for Pterodactyl, a free, open-source game server management panel. Prior to version 1.12.0, websockets within wings lack proper rate limiting and throttling. As a result a malicious user can open a large number of connections and then request data through these sockets, causing an excessive volume of data over the network and overloading the host system memory and cpu. Additionally, there is not a limit applied to the total size of messages being sent or received, allowing a malicious user to open thousands of websocket connections and then send massive volumes of information over the socket, overloading the host network, and causing increased CPU and memory load within Wings. Version 1.12.0 patches the issue.
Timeline
- CVE published
- CISA SSVC assessment
Exploitation: none · Automatable: no · Technical impact: partial
- Record last updated
Affected versions
- pterodactyl panel
fixed in 1.12.0
- github.com/pterodactyl/wingsGo
fixed in 1.12.0