PocketMine-MP 3.x before 3.27.0 Authentication Bypass via Login Replay
- Published
- Last modified
- Where the record stands: published, rejected by its publisher, or superseded by another id.What do these mean? →
- published
- Whether CISA lists it in its Known Exploited Vulnerabilities catalog: proof that attackers are using it.What do these mean? →
- Not listed in CISA KEV
- Fix
- Fixed in 3.27.0, 4.0.0
- Whether working attack code is public (Exploit-DB, Metasploit, Nuclei or GitHub). Public code makes attacks easier.What do these mean? →
- None on Exploit-DB, Metasploit or GitHub
- Exploitation: none
- Automatable: yes
- Technical impact: partial
Summary
PocketMine-MP 3.x (before 3.27.0) does not implement Minecraft Bedrock protocol encryption, so the server cannot verify that a connecting client possesses the private key corresponding to its login token. An attacker who captures a valid login from another player's session (for example by tricking the player into connecting to an attacker-controlled server) can replay that login to impersonate the victim and pass XBOX Live authentication until the JWT token expires (typically 2-3 days). This affects servers directly reachable over the internet that are not behind a proxy with encryption enabled. Fixed in 4.0.0 and backported to 3.27.0.
Timeline
- CVE published
- CISA SSVC assessment
Exploitation: none · Automatable: yes · Technical impact: partial
- Record last updated
Affected versions
- pmmp PocketMine-MP
From 3.0.0 · fixed in 3.27.0
- pocketmine/pocketmine-mpPackagist
From 3.0.0 · fixed in 4.0.0